Dressup Offer Accept Script. Seen at Avatar Palace, Mansion, and Wonderland.
ON ENTER
{
offeredAvatar GLOBAL
offerInScript GLOBAL
offerOutScript GLOBAL
{
offeredAvatar GLOBAL prps GLOBAL
{
"$1" GREPSUB prps =
{
"[ " prps & " ] SETPROPS" & offeredAvatar =
"@" WHOCHAT WHOPOS ITOA SWAP ITOA "," & SWAP & &
" You have been offered an avatar by " & WHOCHAT WHONAME &
". To accept it, type \"accept\"." & LOCALMSG
} prps ".* .* .* .* .* .* .* .* .* .*" GREPSTR NOT prps "[-]$" GREPSTR
NOT AND
prps "[-] " GREPSTR NOT AND prps ">$" GREPSTR NOT AND prps "> " GREPSTR
NOT AND
prps "<$" GREPSTR NOT AND prps "< " GREPSTR NOT AND WHOCHAT WHOME <> AND IF
"" CHATSTR =
} CHATSTR "^;avoffer [\[] ([0-9<>A-Fa-f -]+) [\]]" GREPSTR IF
} offerInScript DEF
{
offeredAvatar GLOBAL
{
{
{
0 i = ";avoffer [ "
{
i USERPROP ITOA & " " & i ++
} { i NBRUSERPROPS < } WHILE "]" & WHOTARGET PRIVATEMSG
} NBRUSERPROPS IF
}
{
"You have to whisper the offer." STATUSMSG
} WHOTARGET IFELSE
"" CHATSTR =
} CHATSTR "offer" == IF
{
"" CHATSTR = offeredAvatar STRTOATOM EXEC
} "accept" CHATSTR == "\"accept\"" CHATSTR == OR offeredAvatar "" <> AND IF
{
"" CHATSTR =
} CHATSTR "^;avoffer" GREPSTR IF
} offerOutScript DEF
}
ON OUTCHAT { offerOutScript GLOBAL offerOutScript EXEC }
ON INCHAT { offerInScript GLOBAL offerInScript EXEC }
You can also add an extra door with the help on how to use this. Something like the following...
ON ENTER{
"To give someone a prop, whisper offer to them, if they say accept, they will be dressed in it!"LOCALMSG
}